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Friday, May 24, 2013

#075



Looks like Thomas is in a bit of trouble. Or as Joseph would probably say, "We're in the pickles now, boys!" Vrogdish has to arrive pretty soon or it could be lights out for Thomas. Now that Garrul is armed, Thomas would provoke an attack of opportunity by either drawing his weapon or standing up. Not to mention that Garrul has a +4 attack bonus because Thomas is prone.

This round's turn order:
Thomas escapes the pin, then breaks out of the grapple. Garrul trips Thomas and recovers his weapon. Vrogdish makes a Strength check to escape the tent and moves towards the fight.

Today's goof (as I'm sure you've noticed, there's always at least one) is that Garrul doesn't have any legs in the first panel. Whoops!